Board
Mysterium
"A silent ghost gives psychic visions to help solve a murder mystery."
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Setup
One player is the ghost (silent). The others are psychics. Shuffle the vision cards. Give each psychic a player screen, a guess token, and a clairvoyancy token. The ghost gets a screen and the murder cards.
How to Play
- The game has several rounds (days). On each day, the ghost gives one vision card face-down to each psychic.
- Psychics discuss then place their guess token on a suspect, location, or weapon that matches the vision.
- The ghost reveals thumbs up or down. Correct guesses advance.
- After all rounds, the ghost gives a final vision. Psychics must identify the exact suspect, location, and weapon.
- The ghost cannot speak or gesture.
Winning the Game
Psychics win collectively if they correctly guess the final murder combination. Points (clairvoyancy) track individual performance but don't affect the win condition.
Variants & House Rules
Mysterium Park is a smaller, faster standalone game. Hidden Signs expansion adds more cards.